The Outlanders Update In Dota 2

What You Need To Know About The Outlanders Update In Dota 2
  • The new 7.23 gameplay update introduces two new heroes along with some fresh gameplay mechanics. Dota after the update feels like a new game.

It’s a good day for Dota fans, the Outlanders update just arrived. It brings a whole lot of fresh stuff for players. This update is huge, it introduces two new heroes, a lot of new gameplay elements, and, of course, the usual nerfs and buffs are also present. This update is basically the 7.23 Gameplay update, the arrival of this update had kept a lot of fans eager, and now that it’s here, players think that this update made Dota a fresh and improved game altogether. After reading the patch notes, even you will think that this a new era of Dota. This update is game-changing let’s take a look at the highlights of the update.

Two new Heroes
Outlanders Dota 2 Update
Source: Dota 2
Void Spirit

The new hero Void Spirit is an addition to the game as well as an addition to the lore of the existing spirit heroes. Inai is the name of Void Spirit, and he is the eldest of all the spirit brothers, the backstory behind the hero is awesome. Void Spirit is a melee carry hero belonging to the Intelligence class. Other perks of the heroes are Escape, Nuker, and Disabler.


  • Void Spirit dispatches a remnant aspect of himself to stand sentinel over a small area. The remnant peers in a single direction, waiting to pull in and damage enemies that cross its gaze.


  • Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself and cause damage to enemies in the area where he reappears.


  • Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.


  • Void Spirit consumes a charge to rip through reality into the astral plane, damaging all enemies along the rift path and inflicting a void mark that slows and detonates for significant damage.

Snapfire 7.23 DoTa 2 Update


The second new hero is a support hero named Snapfire. She belongs to the Strength class. The sort of plays and professional play that can be done with this support hero is yet to be seen. But, her skillset and character design look awesome. Beatrix Snapfire rides her cute little dragon toad “Mortimer” and mows down enemies with heavy artillery.


Snapfire unloads with a wide blast from her trusty scattergun that damages and slows enemies. Particularly effective at point-blank range.


Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.


Snapfire unleashes a volley of fixed-damage attacks with her lizard-mounted battle cannons, gaining rapid-fire and bonus attack range while slowing the attack speed of enemies she hits.


Snapfire rears up on Mortimer, guiding his aim as he launches burning globs of firespit that damage on impact and linger on the ground to slow enemies and cause more damage over time.

Other Major 7.23 Changes in Dota


  • Each player now has their own courier automatically


  • Observer Wards no longer cost gold
  • Heroes now start with 3 Town Portal Scrolls
  • Gold earned from killing an Observer Ward will now always be given to the player that bought the true sight


Added a new neutral building type – Outposts

There are two of these on the map, located where the Side Shops were previously. Right clicking to channel it takes 6 seconds and then you gain control over the outpost. Converts faster with more allies channeling. Having control over an outpost grants you bonus XP upon initially capturing it, and at 5-minute intervals on the game clock. It also provides your team unobstructed vision in that area and allows you to TP to it. Outposts are inactive for the first 10 minutes of the game and cannot be captured then.

  • XP bonus is 25*Min XP to each player
  • Provides 500 AoE truesight
  • Only gains XP bonus once per period regardless if you have one or two outposts controlled
  • Takes 6 seconds to teleport to it (shares the delayed TP duration mechanic with T1 towers)

Neutral Items

Neutrals now drop unique items that cannot be sold, but can be shared with allies. There are five tiers of items that drop over the course of the game. Within each tier, the odds get cut by half for each subsequent drop. Items of a specific type will only drop once for each team. Drops only begin after 5 minutes.

There are 62 unique neutral items in total.

These new mechanics will surely give players of Dota a new perspective. In the near future, we will be seeing a lot of new ideas and some next-level professional play. Valve has decided to shake things up, and let’s see how the response is once the updated game is thoroughly played.

For full patch notes, click here.

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